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Mae's dissociation worsened at college, so she chose to return home, hoping that being in a familiar place would help her return to normal. This incident caused the townsfolk to become wary of Mae and imposed a financial and emotional strain on her family. Mae's journal, in which she draws pictures for each major in-game event, was given to her by the town doctor to write down her emotions after she bludgeoned a student with a softball bat during a dissociative episode six years prior to the game's events. Mae is rescued by churchgoers, then eventually wakes up and returns to her friends, where she reveals that she dropped out due to her increasing dissociation from people and the world, seeing everything as mere shapes. After intensive investigation, the friends come across a mysterious group of cloaked figures in the woods, who give chase Mae falls and lapses into a coma, while her friends manage to escape. The four hesitantly work together to figure out the goings-on, as Mae's mental health slowly deteriorates with each dream. At the town's autumn "Harfest" ( Halloween) festival, she witnesses a teenager being kidnapped by a mysterious figure, whom Mae believes is a ghost her friends are skeptical. Mae spends several days exploring Possum Springs and hanging out with her friends, but she also begins to have strange and vivid dreams. Mae also learns that another one of her old friends, Casey Hartley, has mysteriously disappeared. She meets up with her old friends, including gloomy but intelligent Beatrice "Bea" Santello, hyperactive delinquent Greggory "Gregg" Lee, and his quiet modest boyfriend Angus Delaney. Margaret "Mae" Borowski is a 20-year-old college dropout, who relocates back to her Rust Belt-inspired hometown of Possum Springs, where the closure of local coal mines has led to visible economic stagnation.
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That person might not know you as well by the end of the game, but this person you hung out with, you're going to get to see their storyline." Plot Players make decisions that affect the course of the story, though Benson said, "it's more like 'do you hang out with this person?' Okay, cool.
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Scott Benson described the key actions for the player as "explore, converse, see and touch", while Alec Holowka described their approach as "narrative-focused" rather than " gameplay-first". Paste magazine describes the themes covered as "mental illness, depression, the stagnancy of the middle and lower classes, and the slow death of small town America." Mae's friends also include Bea, a cigarette-smoking crocodile and Mae's childhood friend Gregg, a hyperactive fox and his boyfriend, a bear named Angus. She is forced to confront a horrible secret the town has hidden for decades involving not only the town's mine, but also the recent disappearance of her longtime friend Casey. Now living in her parents' attic, she discovers how much times have changed since the closing of the town's coal mines. Mae has returned home to Possum Springs, a town populated by zoomorphic humans. Night in the Woods received notable critical praise, mostly for its soundtrack, story, dialogue and characters. A version for iOS was released later on September 9, 2021. It features new content not seen in the first release, as well as the supplemental games. An extended version of the game, titled the Weird Autumn edition, was released for PC, macOS, Linux, PlayStation 4 and Xbox One on December 13, 2017, and also for Nintendo Switch on February 1, 2018.
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The Xbox One version was released on December 13, 2017. The game was released on February 21, 2017, for Microsoft Windows, macOS, Linux, and PlayStation 4, after a pushed-back original release date of January 10. In December 2014, a second supplemental game was released, titled Lost Constellation. Prior to the release of Night in the Woods, a companion game titled Longest Night was released in December 2013 by Holowka and Benson, along with co- writer Bethany Hockenberry. It is a story-focused exploration game in which the player follows a young woman named Mae Borowski, who recently dropped out of college and has returned to her hometown to find unexpected changes. The game was funded via Kickstarter, where it earned over 400% of its initial US$50,000 funding goal. Night in the Woods is a 2017 single-player adventure video game developed by Infinite Fall and published by Finji.
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